GamePress
Local F2P Scrub Wants Old Man
Tier 20 Arena, no Stamina Potions, 4 survivors, Wrys only.
Jokes aside, I was wondering if there would be any use out of Wrys. Though it is true some people just use him for the meme, I'm honestly curious if he stands a chance in the higher tiers of Arena. He does show up as a bonus hero every sixth season, so finding a way to utilize his supporting ability into my team would be great. (Alfonse needs a break from being nuked by every Reinhardt in existence too, you know.)
Any ideas?
EDIT: Forgot to mention that I want skills that don't come from event units. That means no Dazzling Staff, I know.
Answers
Okay, prepare yourselves for the info I'm about to drop yo cause things are about to get saucy with a capital "meme".
I call this build "Ender of Worlds" by the way.
Original build, do not steal.
Ender of Worlds:
Wrys (+RES / -ATK)
Weapon: Panic / Gravity / Fear
Assist: Martyr
Special: Miracle
A Slot: Distant Def 3 / Fortress Res 3 / Close Counter
B Slot: Live to Serve
C Slot: Atk Ploy 3 / Threaten Attack 3
Sacred Seal: HP +3
(+RES / - ATK) Stats:
45 HP/ 26 ATK/ 23 SPD/ 22 DEF/ 39 RES
So now for the explanations on this particularly OP build (I mean clearly).
This Wrys at no merge survives every single magical unit in the game even if they were [+10] merged and were running Fury 3 by a comfortable margin except for any FULLY buffed "X Emblem" bladetome users. THIS DOES IN FACT INCLUDE He-Who-Shall-Not-Be-Named even if He were running full Horse Emblem buffs, Death Blow, Quickened Pulse Moonbow, (+ATK/-SPD) and [+10] merged with 2 HP left. If He does not have a SPD bane though, Wrys unfortunately dies.
Considering how Wrys could debuff His Attack stat using Atk Ploy 3 before the literal battle between gods, or after with Threaten Attack and Gravity/ Panic to allow even a lowly Alfonse to kill him, I think it's safe to say that Wrys is now unequivocally God Tier.
And on that note... Wrys can do this against every magical unit in the game and shrug off most of their damage. Do remember that I'm running these calcs with the "Ender of Worlds" build vs. every magical unit at [+10] merge with Fury.
I'd say Distant Def 3 is better than Fortress Res 3, and that Close Counter is the worst option of the 3 as it leaves him the least specialized.
Martyr and Live to Serve 3 are the best options for this build as it allows Wrys to rise like the grand and majestic Phoenix he is. If he were to take the aforementioned onslaught than he could safely turn back and heal himself almost back to full on most occasions as the "recover half the health healed" from Live to Serve and the "heal half the suffered damage" from Martyr synergize to create a literal God. Miracle could potentially make this a living hell for any who dare stand against this literal God in the flesh.
Atk Ploy allows him to snipe any unit to deal as minimal damage to him as possible, and as his speed isn't his greatest stat (although you don't want a bane in it so to avoid getting doubled by Him), he gets doubled by nearly everyone, effectively "doubling" the effectiveness of his Atk Ploy snipe (- 5 x 2). Threaten Attack is the more available option and serves best for a Frontline God if he decides to go into the fray himself whilst inspiring immense fear onto all his of enemies.
And that, my friends... is our God Wrys.
- Log in to post comments
Highest resistance in the game, access to panic... In theory he could be a general magic check but in practice it's not enough. Magic is too unbalanced in this game. He is a competent healer but you rarely see healers in the upper tiers of the arena due to their lower scoring. I don't know, I've been thinking about playing with healers again but I haven't been able to break into tier 20 with what I've got (I need about 690 a win and I'm closer to 680) so experimenting with low score units isn't my priority. Though I do use healers all the time in the other modes.
- Log in to post comments
Would you say that's most of the reason people don't use healers? I only recently become aware of said arena quirks (like BST and skill cost), so I always got the impression people just wanted to heavily maximise on their offense, with a decently strong archer being able to hold better ground.
- Log in to post comments

Fate Grand Order
Dragonball Legends
IV Calc
Heroes