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Lilina: +ATK or +SPD?

I pulled a 4 star +ATK, -DEF Lilina the other day, however my current 5 star one is +SPD, -DEF and +3 merged running Forblaze (no refine yet), Draw Back, Draconic Aura, Fury and Swordbreaker on her kit. I know that the ATK boon increases her one-shot potential, but she can probably prevent certain units from doubling her at +10 merge, which I plan to do with her at some point. Should I upgrade the +ATK one and merge the +SPD into her or keep both?

Asked by Spiral the Gamer2 months 3 weeks ago
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Answers

by Seeker 2 months 3 weeks ago

Do you feed kills to your bonus unit in arena? Might want to dodge +atk if that's your idea (Forblaze+res double ploy, for example). Otherwise, I think with fury you lose your survivability by the time something actually hits you so just switch to +atk and death blow.

If you're not sure it's probably a good idea to keep both until 3.0 or even 3.1/3.2

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+Atk -Def is her ideal nature. She is best when used as a purely offensive unit. You will be better off using Swordbreaker or R Tome Breaker to deny doubles than using her speed.

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I love my -Def +Spd Lilina, I feel she one-shot who she has to one-shot and she doubles people she isn't supposed to; it allows to work as a mage bait too, especially with Spd support.

I think she also takes many people off guard when I leave her in Arena Defense, especially with Wings of Mercy. However, the +Atk one is completely fine, obviously.

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I'm of the belief that Lilina investing in speed is a bad meme and gets rid of what makes her unique. She's queen of oneshot. Not queen of let's patch up her speed. You throw away extra attack to make her just like every other mage (performance may even be less). At that point just use bladetome and nino.

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Potentially a good point, but if she focuses on getting her spd to around 35 (39 at full merge) that's a good number for doubling specifically slower tanks which can be useful, especially with how hard she will still hit.

Now that spiral is a thing, however, I think just blasting them with glimmer is probably the easier option.

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