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Knockback...

That skill is in desperate need of a buff.
Does nothing to melee foes, puts magical foes in attacking range, unusable my magical magical units...

I was hoping its buff/upgrade would be:

"Dropkick"
If unit initiates attack, is moved 1 space away after combat. Foe receives 5 damage if hit against wall

Asked by Wyatt1 year 1 month ago
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Answers

Lmao, can't tell if you're doing some humor or if you are serious xD

Knockback is indeed underwhelming, too situational and no synergy with other skills but that part with "dropkick" smashing people against the wall... what's that ? Poppy's heroic charge ?

5 recoil damages wouldn't be enough to make it viable anyways. Aim higher mate!

Knockback upgrades should be KNOCKOUTt :
If unit initiates attack, the foe is moved 1 space away after combat and suffers a random mix of debuffs among -7 atk/def, -1 movement, can't counter attack, panic (reversed buffs).

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It was meant to be both, lol.

Dropkick would be viable if it could either:
Knock an opponent against a wall or another and they take damage

or

Knock an opponent 2 spaces away (1 if Foe is armored)

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