Lmao, can't tell if you're doing some humor or if you are serious xD
Knockback is indeed underwhelming, too situational and no synergy with other skills but that part with "dropkick" smashing people against the wall... what's that ? Poppy's heroic charge ?
5 recoil damages wouldn't be enough to make it viable anyways. Aim higher mate!
Knockback upgrades should be KNOCKOUTt :
If unit initiates attack, the foe is moved 1 space away after combat and suffers a random mix of debuffs among -7 atk/def, -1 movement, can't counter attack, panic (reversed buffs).
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