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Is it weird not to give Legendary Robin QR?

I've been enjoying the crap out of my +atk -hp L!Robin, but I can't decide what B skill to give her. CA is pretty niche and I hardly ever see raven mages anymore, and it seems like QR is the general skill of choice, but I use mine on a flier team, and I find that more often than not the flier buffs are all she needs to get the double. Is it really worth spending 20k feathers to give her QR just to get her a couple extra doubles? And if I don't go with QR, is it weird to give her Renewal? She's basically become the tank of my flier team and I'd love for her to have more sustain.

Asked by SourPeridot6 months 4 weeks ago
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QR3 is probably Robin's best B skill, but others can be ran with great effect also. I don't think it would be weird to give her Renewal 3. Some other good options are Windsweep (if you have a 4* Joshua around, otherwise it's kind of hard to give up a Alm plus I wouldn't recommend that). Vantage 3 is another good choice, especially since you have +Atk boon

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The first time I played L.Robin was a friend's unit in rival domains; she was running vantage. Later I pulled a +spd -res myself, which is surprisingly a bit of a different animal.

I definitely don't feel the need for QR, especially with 1-2 goad fliers stacked on her, but 48 atk is a bit weak for vantage to really one-shot people. 51 plus a flier buff is definitely a lot better, especially if they've been hit with a savage blow or two. She has DC and adaptive damage on ranged units. I think you have a solid candidate.

Neutral spd L.Robin, especially with a res superboon, sure give her QR. Mages can get insanely fast; I've seen merged mages over 50 spd before buffs. One guide I read on Felicia pointed out that +spd L&D Celica with Ragnarok's effect reaches 50 spd without merges; Nino isn't far behind. You'll be happy just to shut down the double. My Robin doesn't like tanking mages anyways (32 res even with dragonskin + distant def) so I generally get her teammates to do it for her anyways. I hadn't thought about renewal, but it sounds like a decent idea to me and I'd be curious to know how well it works. She has a hard time using aether, so renewal seems like a good try.

All the builds I read say QR, QR, QR, an occasional vantage, more QR, QR, QR. Makes a lot of sense to me if your opponents are competing hard in speed and you need to bait a lot of super fast attackers without a spd boon of your own. I'm stacking goads on mine and trying to play both phases with her, which...maybe isn't as consistent as QR? but definitely suits my play style and IVs, and the vantage does come into handy except against slaying weapon+wrath+moonbow (primarily Nephenee, but I could potentially see Ayra doing this too) because I'm charging it for them.

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Wow, thanks for the detailed reply! Vantage definitely seems like a cool idea and it's not like I don't have the fodder, so I'll probably try it. You've also made me more sure than ever that I want to replace my S!Corrin's Fortify with a Goad, so thanks! Under a Goad and a Hone, Robin will reach 61 attack, which is pretty great for Vantage. I'm not so worried about the Ayra/Nephenee situation you mention, because S!Corrin would just obliterate them anyway. I may still also try Renewal, because there's a chain challenge kicking my ass right now where I keep thinking "if only Robin could stay alive longer". Yay for legendary heroes gaining sp quickly. Thanks again for the advice!

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Yeah S. Corrin or any blade tome flier is kind of awkward, because you're the offensive unit and want to be the one giving the fortify buff to someone like L.Robin, but you need it to charge the blade tome. Put it on, like, Elincia or something? Curious to know who's on your team

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My team is S!Corrin, NY!Azura, L!Robin, and Caeda. (I was lucky enough to pull all these limited units with decent IVs, but Elincia has eluded me lol.) Naturally, Caeda also has Fortify, literally the only reason I had it on Corrin was that she comes with it and it was low priority for me to switch given that I needed her sp for other things. She's got all the important stuff now though, so Goad is next on the list. ;)

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If you aren't worried so much about her actually killing things, I would reccommend either Dull Ranged or Guard. Both help with straight-up tanking and Dull Ranged will shut down a bladetome team. Against Mages I think Dull Ranged is better, for more all around tanking Guard works great.

She's really a bit of an interesting beast. Pretty even statline across the board means she can run quite a few options. I currently have +Spd -Res with Fury, Vantage, Res Tactic and Defense Tactic. I have her paired with M!Grima so he takes care of the tanking while she's more of a multipurpose unit. I've seen her go full defense, sacrificing DC for more tankiness with Water Breath, and I've seen people run her with L&D and make her a flying DPS monster.

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Dull ranged is an interesting thought, although I'm gonna be hoarding my Morgans for a while because I want him to become my next merge project. Guard is also cool. I admit I still like the idea of renewal or vantage better, simply because I won't have to spend 20k feathers to get the good versions (I'm trying to save up right now), but I might try these sometime in the future.

I do really love how versatile she is. I've been leaning towards enemy-phase tank on mine because I'm used to having someone who fills that role on pretty much all my teams, and there aren't too many fliers who can do it well, at least not without a lot more investment. I'm so happy I was able to get her. :)

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Her flexibility is really a thing of beauty and provides so much potential enjoyment out of the unit. I personally don't think guard is that great on her because she's probably going to get knocked below 80% HP after one battle and she has some potential to take on multiple attackers...not huge potential though; her bulkiness is a strange thing, greater than it appears if running dragonskin or distant or close def, and yet still not that big.

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I've been using Robin with the same IV's as yours as my summoner supported unit. Have you considered running Heavy Blade/Aether combo (HB as a seal, mind you)? I do run QR on her, because I don't always put her on a flying team and I don't like always having to be close to the team. But HB+Aether+summoner support makes her charge Aether fast. Usually, she tanks one hit, ORKO's her opponent in two hits, then has Aether ready to one hit the next target thanks to her amazing typing.

Dramatic pause here; I think L!Robin is by far THE most powerful unit in the game.

Moving on, Renewal is quite fine if you don't plan the above route. I've been running numbers for her endgame a lot, with Sundere's high tier Arena list at +10 merge, and her best matchup spread comes from using Guard in her B slot. It just helps tremendously against stuff like LA Hector, Zelgius, Ayra, all units who otherwise may able to OHKO her with their specials.

Fun and random fact, my Robin is at +3 now. I pulled her once on her first banner, then pulled three copies in the Lyn banner. All four copies (!!!) were +atk-HP. I had a screenshot of the first three copies, then merged her to +1 and pulled another one lol. Defying chance here :)

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Interesting to read this after saying that I don't like guard on her, but I can see it transforming matchups where she's getting doubled, which is more than possible without investment into her speed.

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IMHO it's not. I haven't finished building my FGrima yet, but I know QR won't be on her kit. Grima is fast enough especially if you have hone/goad flier support. Renewal on her isn't weird as well; if the only flier you have that can tank is FGrima it will give much-needed sustain. She'll be making salad from B!Lyns with Dragonskin as well XD

QR is a rare and expensive skill so you might want to save it for actual slow enemy phase units such as Myrrh (if we're talking about flier dragons) or things without access to vengeful fighter.

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