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Inherit Close Counter?

So I pulled a Takumi this morning for the first time, and that's great and all, but I now I've been entertaining a thought:

Who else would do well with Close Counter? Is there anyone who would maybe even do BETTER with that skill than Takumi does?

Any thoughts? Any ideas? Dunno if I'd actually do it, but fun to think about anyway.

Asked by Laggalot1 year 7 months ago
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Answers

Depending on your Takumi's IV's if its an +atk I'd recommend keeping him. Close counter is gimmicky and gets better used on ranged units with similar bulk as him like Virion or Jeorge. Merric works too because of him being a bulky caster.

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Most ranged can actually use it well. The key is to have enough speed to not be doubled, and enough defense to not be one shot
KO'd. As far as archers go, I think Jeorge is the most versatile. Mages can use it well of they don't get doubled, they just need to be kept away from their triangle weakness. I put it on my +SPD Nino just because and it actually works great. Running her defense buff for Gronnblade, she can bait and KO just about any lance or axe to remove them in the enemy phase, then she can deal with the remaining enemies (Desperation now active) during the player phase. We all got so used to how Takumi used it but it's not the only way. Ninja's can use it to make them better than they otherwise would be, but aside from possibly Kagero, they will not be better than Takumi as a stand alone unit.

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by James5 1 year 8 months ago

So far I have two characters with Close counter.

1. Spring Camilla (Flyer Squad) - Get a Green blade tomb on her. Buff her up, and blue lancers will kill themselves when attacking her.

2. Azama (hero leveling) - need -atk IV + pain. Wonderful for weakening enemies and leaving them at 1 health. So other characters get killing blow and level up faster.

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I've also seen it on a few Vantage Kagero's and it wreaked some havoc on my all infantry team but that's very situational

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I've been considering doing this with my +spd. She'd not be doubled often, and with Luna charged after one encounter, she can vantage one shot any infantry I beleive except Lukas and Hinata.

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I was never lucky enough to pull a Takumi but if I ever do i'm giving close counter to my +speed -def Jaffar. With Savage Blow C skill, Savage Blow sacred seal, vantage, and Miracle, Jaffar will deal a lot of chip damage, survive one hit with Miracle and enter Vantage range. Then whoever attacks will will be killed because of the chip damage.

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