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Inherit Close Counter?
So I pulled a Takumi this morning for the first time, and that's great and all, but I now I've been entertaining a thought:
Who else would do well with Close Counter? Is there anyone who would maybe even do BETTER with that skill than Takumi does?
Any thoughts? Any ideas? Dunno if I'd actually do it, but fun to think about anyway.
Answers
Most ranged can actually use it well. The key is to have enough speed to not be doubled, and enough defense to not be one shot
KO'd. As far as archers go, I think Jeorge is the most versatile. Mages can use it well of they don't get doubled, they just need to be kept away from their triangle weakness. I put it on my +SPD Nino just because and it actually works great. Running her defense buff for Gronnblade, she can bait and KO just about any lance or axe to remove them in the enemy phase, then she can deal with the remaining enemies (Desperation now active) during the player phase. We all got so used to how Takumi used it but it's not the only way. Ninja's can use it to make them better than they otherwise would be, but aside from possibly Kagero, they will not be better than Takumi as a stand alone unit.
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So far I have two characters with Close counter.
1. Spring Camilla (Flyer Squad) - Get a Green blade tomb on her. Buff her up, and blue lancers will kill themselves when attacking her.
2. Azama (hero leveling) - need -atk IV + pain. Wonderful for weakening enemies and leaving them at 1 health. So other characters get killing blow and level up faster.
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I was never lucky enough to pull a Takumi but if I ever do i'm giving close counter to my +speed -def Jaffar. With Savage Blow C skill, Savage Blow sacred seal, vantage, and Miracle, Jaffar will deal a lot of chip damage, survive one hit with Miracle and enter Vantage range. Then whoever attacks will will be killed because of the chip damage.
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