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Incoming Solo Team

I just realized that L!Marth's Fire Emblem had an effect no matter the distance.

Except healers I believe he is the only unit who can buff from afar, and 4 to each stat is not ridiculous. And with the lauch of the first great Solo skill, I was thinking of "solo" team.

So my main would be
L! Marth (+Hp/-Spd)
Exalted Falchion
Smite
Fire Emblem
Solo Atk/Spd 3
Wrath 3
Spd smoke 3 (Or a wave skill to fit with his falchion)
Spd 3

Then L!Ephraim is a really good candidate for solo team with his weapon effect

L!Ephraim (Neutral)
Flame Siegmund
Reposition
Galeforce
Solo Atk/Def 3
Chill Atk 3
Def Smoke
Heavy Blade

But I also hesitate with L!Hector who has Ostian Pulse but thunder armads has an eantagonist effect to solo teams.

That's the start of an original team building, but then I have not many more ideas to finish it. I need at least each color (colorless is not a color btw), and a unit who can do magic damages, I was looking for a unit who can use infantry pulse (if not ostian pulse) and who can effectively benefit from the (+6HP, +4 def and +4 res) from L!M and L!E seasonal bonus. I also thought a ploy user can be useful cause they can be effective with allies being far.

Of course we need the new solo skills to be fully released but as they will be very power full and I haven't really seen a team with all unit working independently, any ideas guys ?

Asked by Ivanorion3 months 1 week ago
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Answers

Lector and then bonus or Fae with atk/res solo and IP with a unit like michaih or Delthea who don't need team support

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I have been thinking of it but Walhart has a very similar statline to Ephraim but its effect doesn't shine to me. Even with his +4 weapon and +4 from fire emblem, he still has a poor speed and a poor resistance, when Ephraim can double all ennemies.

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