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I’m looking to build a bit of a strange tean, any tips or critiques on how to improve it?

So the current three members I have planned for this team are my three favorite units personally with Gwendolyn, Brave Roy, and Halloween Henry.
The Gwendolyn is planned to be a very tanky distant counter build with berkuts lance, and in the end has the stats 64/44/23/40/41
The roy set is the basic fury galeforc and is already built, but is not immune to change if a better more interesting build appears
The Halloween Henry is completely unbuilt, however I was going to slap close counter on him, and use him in duality with Gwendy to make a tanky all-range armor duo.
I also need a fourth unit for this team. I was hoping to maybe use the new atk and def tactic skills to run a mixed team potentially, but once again is not set in stone.
TLDR: Gwendolyn/B Roy/H Henry/?? need set for henry to pair w/ gwendy, need 4th member of the team, and need general tips

Asked by radboy1 year ago
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Answers

It seems like the 4th member needs to be player phase orientated or support. You could use a bow or another tome unit for range variety. I don't know who you have or would be willing to summon for, but I could give you some ideas on who to use:
Delthea/Linde: Dark Aura/nuke
Arvis/Lute: Ploys/Lute also as a nuke
Bride Lyn/Elise: Support for tanks
Bride Cordelia/Brave Lyn: Brave Bow/Horse support
Any dragon: Brave Lyn Counter (Fae for Reinhardt check)
The Tactic skills seem cool, but you already have a sword and lance user that plays their roles, so use skill inheritance or swap out Brave Roy for Siegbert. I'd recommend a swap if you really want the Tactic skill.
Overall, your team seems really solid. I use Halloween Henry a lot without Close Counter, using Bowbreaker to counter bows in Player Phase only, since Brave Bows kill mine (+atk -def). Happy summoning :)

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Hi :)
Gwendolyn (-Spd) merged as many times as possible with Carrot Lance++ (+Def) and wary fighter 3, is the way to go if you wanna use the carrot-coloured armored unit she is.

For Roy (+Atk) I believe the best way to build him is Massive-Counter boy : with Zanbato++ (+Eff), Distant Counter (if not available go for Close Def 3), with Swordbreaker 3 and Close Def 3 as a seal (or Magic Deflect 3 if you don't use Distant Counter).

For H!Henry, he is probably the most exploitive user of the Owl Tome++ (+Def), along with Close counter he becomes a real spiky wall to come across. Other than DC you can give him Atk/Def Link 3 or Distant Def 3, which aren't really cheaper option but works well too.
Give him Quick Ripost, Armored March and Iceberg for a certain KO.
Another way to go would be to play a speedy Henry, if you have a +Spd nature then you can either go for a +Spd refinery on the Owl tome+.

For the last unit, that case you should look for a strong player oriented unit like Firesweep++ B!Cordelia, so you can use the Tactic Hones.

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