GamePress
I think we already have an answer to some of the "unanswered" questions about updates to merges
Please read carefully the last sentences in the screenshot. It indicates two points which have been brought up repeatedly:
- Does it affect arena scoring? "The stat raising effect will also come into play during opponent selection in the Arena."
- Will superbanes be completely patched, or will they only receive +3? "Level 40 5* Heroes merged to +10 after the update will have a difference of +3 or +4 compared to before the update." If the +4 is not for a superbane, then when does it occur? So I think we have no reason to think other than that superbanes will be fully restored.
Answers
If I understand correctly, it's not our units per se on which they score us. It's how tough they consider our opponents, and the reason BST and SP and level and merge on our units affect it is because the matchmaking system supposedly pits us against opponents of a certain difficulty level depending on whether we choose beginner/intermediate/advanced. So I think it will affect score. As to merging before or after the update, it's not clear to me, but worst case scenario I think we can merge a +10 onto a copy with the desired boon and we'll be good to go.
- Log in to post comments
At any merge level, the unit loses the penalty of the bane, treating the stat as if it were neutral. However for arena scoring purposes, the bane will likely still be a factor. The only logical explanation as to why this would be the case is because of BST and the fact that boons still exist. Why would they even bother having boons and banes in the first place if they weren't going to be a factor in BST? Might as well do away with banes altogether and have only boons even at zero merges.
- Log in to post comments

Fate Grand Order
Dragonball Legends
IV Calc
Heroes