GamePress
I saw an interesting comment that got me thinking.
What if they instead use 2 character banners in ingenious ways and instead of making one 2 person banner and give us only 2 new units, give us 2 2-person banners at a time to help with color separation? After all it sucks when 2 characters share the same color, so this could greatly reduce that issue, and perhaps they could go a step further and split up the units in the 2 banners? Like for example have karel in one of the banner summoning pools but not the other? It reduces the bloat of the current summoning pool after all. (Credit for inspiring this goes to xchan)
Answers
Unless you pull A LOT, color sharing doesn't really affect you. Instead, you'll likely get twice the number of five stars you would get on a banner with no sharing.
I don't think IS will keep doing these 2-person banners on a regular basis because they are too good value and you need to spend less orbs to get a unit, or +10 one. However, I do think that they might do them every once in a while because offering good value also has its marketing perks.
Seperating the pools is irrelevant. You don't pull on a banner for a unit in the pool, but for a focus.
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Oh I thought colour sharing makes you less likely to accumulate a pity rate for your desired unit, thus ,making it harder to get him/her?
"If there exists a color sharing in the focus pool, it means that there is an equal chance for a player to get units of the color. Hypothetically, this means that in general, the number of “pity streaks” will definitely drop, which is not a good thing if the player is going for a particular hero."
^ quoted from Know the Odds. Maybe I inferred wrongly?
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No, you understood it perfectly. It's just that if pulling for a single copy, pity rates don't actually make that much of a difference, as you would see from the numbers in the table. But if you start firing 500, 600 orbs you might start ending up with a copy less than if there was no shared colour. (You probably would also get like 4-5 copies of the other unit though, so there's a trade-off.)
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People don't understand. Colour-sharing is to the summoner's advantage. GamePress "Know the Odds" article drmonstrated it using 10 000 runs on a simulator.
That said, two banners each with two units is better than two characters sharing a colour on a banner with 4 focus units. But the current vantage banner still has better 5* rate than both a 2-person banner and legendary banners.
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But if I wanted to merge Ishtars, or wanted to pull as many of a single unit as I could, which kinda seems like the only point anymore other than foddering or collecting then it would cost me more orbs.
Also, the Game Press article is done on a 3 man banner, not the 4 used for either Nohrian Dusk or Performing Arts so I'd suggest the difference would be even greater, assuming the person was pulling for merges.
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You're correct on all counts. I myself would prefer 2-person banners because it's easier to pick what I want to pull for. I didn't pull for Ophelia at the first because Silas wasn't worth it and when I tried on VG banner because blues were insanely good value, I got all three others (rip). I wouldn't have had this issue if Nohrian dusk was split into two, even if Ophelia and Silas went on the same banner.
If you're pulling for merges the shared colour actually matters because you'll get pitybroken more often. If you like the other unit (ex: if you were trying to merge B.Tharja when she appeared on L.banner a few months back) then it's not so bad because you just end up getting tons of fodder you want (wrath and warding breath) but if the other unit is undesired it's extra orbs for something you don't really want.
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Why is it harder to get the hero you're after when it costs the same number of orbs?
For 50%ile, 102 when no colour shared, 105 with colour shared. If you fire 105 orbs at two banners with identical colour distribution, you will generally hit on one and miss on the other, whether they both share colour or neither shares colour.
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