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I found atk/spd push's niche!

Okay, I know this skill seems like its so easily overshadowed by atk/spd bond 3 and life and death 3, but it does serve one unique niche on a certain unit....

Alm!

With this, if alm can destroy his target in one burst, he will only take 6 damage after his combat. Best part is - his falchion has renewal on it, allowing him to proc this again next turn. This is only slightly stronger than swift sparrow or death blow, but it also works on defense - meaning he isn't easily doubled.

It may not be as good as DB3 or SS2, but it can still pull off one heck of a niche.

Asked by hodlen6 months ago
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Answers

Seems kinda like a waste on Alm, to be honest. I'd rather use it someone like Celica who can actually utilize the attack and speed to her advantage, especially on player phase, but yeah. You have the general idea down.

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Well yeah, it can work if you utilize things like Spd Tactic + Speed +3 seal and a speed boon, but I'd rather not build my team solely around having this one unit, Alm, be able to possibly quad units. It's preference, so while the build can work if you actually build for it, I'd rather invest in his attack since he'll be doubling anyway with his Falchion refine.

Still seems kinda wasteful to me.

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It is wasteful. Most of the enemies you want gone are dragons, and the blue kind normally stop you cold after the first hit. So Id recommend go full death blow and simply deal as much damage as you can in those two hits before wasting Atk/Spd push on him (namely wasting a unit as good as Tana)

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Didn't someone reply to a question about +atk -spd Elincia saying that they wasted on a quad build because stuff dies in two hits anyways? Maybe that was due to flier buffs though. If not, same applies here

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by Makina 6 months 1 week ago

I was thinking the same thing.

Celica can also use Atk/spd push to it's full potential since "Ragenarok" has atk/spd push built into it.

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You say it like only one unit can use it... for healers with martyr its their best a skill, not to mention the synergy with any unit whose weapon does damage (celica comes to mind) beyond that I could see it being used over something like LnD on a firesweep sword user like Soleil or Ryoma, especially if it's on mixed emblem with something like double tactic buffs from an Elise or a unit with Breath of life

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It would not work on martyr healers as martyr only leaves you at 1 below your max. Absorb could work but that's not really fun if you replace pain. It could definitely work on all firesweep units, but alm fits a more niche part as he has renewal built into his weapon.

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