Oh well, you're one of those "I'll just wait till those 7 pesky turns are over and you lose".
Nothing against you man, but it just gets boring seeing the same "strategy" over and over again (atleast for me).
Sigh...Welp enough salty thoughts.
The build looks fine to me.
A little attacker tank can't be bad though.
The thing I would change are the traps.
I don't think that anyone will run into your static trap where it is now.
Maybe switch the static with the slow trap and putting the slow trap where your fake slow trap is.
With that you can maybe get something out of it.
It seems obvious that you would place the damaging one there, but it maybe gives you an extra turn that they will take to run around it.
That's atleast my opinion though. I could be totaly wrong on this, not the biggest strategist in AR.
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