QR seal would be great for enemy phase. With his boosted defense on enemy turns, surely you can still meet that hp quota for QR. :)
In all honesty, i’ve Not really changed my Ephraim’s skills out for anything. Mine has +spd/-hp, so it was a little trickier to work with since he loses bulk and gains speed. But even with losing attack, yours can be more focused on enemy phases. :) so I would keep his normal skills. And QR or even Atk+ for the seals if you want to remedy losing that attack.
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