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How much HP for a boost skill?
How much HP does a unit need to be above average? I pulled +hp -def laegjarn, gave her my summoner support, and i am considering giving her an earth or fire boost for her c slot, but i dont want to do that if 47 isnt greater than the average hp she will be up against
Edit: actually it will be a little higher once summoner support is up to A.
Answers
Earth Boost is one of my favorite skills (considering it comes from my favorite unit) and I'd say 47 is a pretty good HP value to use it, so long as you aren't facing any ridiculous armors, and even those you could probably soften up with something like a mage or even Dazzling Staff. My Boey who runs Earth Boost has 50 HP at the moment (currently starting to work on merging him), and it works just fine for me.
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Since most seem to think i should go a different route, lemme lay it out for you. +Hp, -def, summoner support, using niu, sol or aether. Currently using atk smoke 3, close def 2 seal, and chill atk 3. Available options are sturdy blow 2, steady blow 2, mirror strike 2, earth boost 3, fire boost 3, fury 3, darting blow 3, and death blow 3. Wanting to use her as my main red melee to rek pve content and play casual arena
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