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How exactly is shield pulse working
The skill look interesting but they description makes it a bit confusing.
So from what I get, once your special is charged and you get attacked by an opposing unit, after the fight you'll get -2 CD on special ?
So basically if my moonbow is up and I get attacked, after the fight i'll have moonbow back up ?
And if let's say I have a 5cd special up and get attacked. I'll take 1 hit from ennemy, then hit him once with the special and if my unit or the ennemy gets a follow up i'll end up with just 2 cd on my turn ? Do I get that right ?
So basically the skill would be usefull during ennemy phase but do nothing during my phase ?
Answers
Nope, only the specials that activate when you get hit.
Basically Shield Pulse has 1 condition and 2 effects :
Condition : use a Special that activate when you get hit (i.e. sacred cowl).
Effect 1 : reduce the CD by 2 on turn one (i.e. sacred cowl CD would be ready from the start : CD=0/2)
Effect 2 : reduce by 5 the incoming damage to your unit when its Special triggers.
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