Dancers are normally easy. You have to build your team around being mostly Enemy Phase or something like cavalry Player Phase with a some Enemy Phase. What I mean by that is build in a way that allows a unit to tank multiple hits from a target(If they get refreshed by a dancer/singer) or to tank a single hit from multiple targets(People like to put different colours with the same range despite being on different tiles. Like Roy being next to L!Lucina). Either do that or make a unit like DC/Vantage Ares. Get him into combat on PP, get into Vantage range, and let him destroy your opponent on EP.
That's the nice thing about being able to select one of five teams and being able to preview your opponent. You can build a team to counter a more specific variety for those situations.
B!Lyn is heavily countered by dragons. Even if she doubles, if you're running something like SB Tiki/Nowi/M!Grima, B!Lyn isn't going to be doing much, especially when getting hit by Aether. This can be said for Rein too, but you need to be magically defensive, so those units might not be the best.
Veronica is a bit more difficult. Her main builds involve being a troll that can't be hit on PP. So you need someone to either tank both hits with minimal damage or hit her first. Odds are you do the former.
Edit: Forgot completely about Dancers themselves. You really only need to worry about their ability, which you seem to do. If you're able to get a dancer away from their allies, then do so. You'll have to be wary of Wings of Mercy, but if you can get a Dancer to hit you on EP, you're set.
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