Even with 53 atk, that still hits hard. I would have warding breath to make it 34 res when attacked and charge proc in enemy phase, bold figther for player phase, any c skill, either QR seal for enemy phase or close def, for proc i would use aether or sol due to his high atk anyway and itll keep his QR up. This build is for either phase. I also have (-atk/+res) grima
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Fate Grand Order
Dragonball Legends
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