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Having trouble deciding which Robin(M) to merge

I have a +Res/-HP (pictured below), and just obtained a Neutral IV unit. I understand that the neutral one is "better" in the sense that it has one more base stat point (gaining 4 HP for 3 Res), but in terms of taking hits the extra Res points have a greater effect over time (i.e. reducing damage from repeated hits).

Are there any matchups that one build can handle that the other can't? I use Robin in essentially every match, and so I'd rather him be able to handle a wider variety of matchups than be especially polarized. I've had a couple weeks on FEH as of now, but I'm new to the meta and I'm having trouble understanding the damage calculators and such. Any advice would be appreciated!

Asked by Radicool216 days 18 hours ago
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Answers

Personally I wish I had a +Res -HP MRobin. That'd work great for me.
He's a character that has multiple options thanks to his balanced stats. If you want him to handle more matchups you can get him a Close Counter skill, which goes very well with his defenses.

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Thanks for the advice! I'll definitely look into Close Counter, although I already have Triangle Adept 3 as my A slot so I'll probably hold off on it for now.

I went ahead and merged with the +Res/-HP as the base, hoping I can get to +10 sooner rather than later. Fingers crossed, hope you roll a good one too!

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