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Halloween Myrrh Help!

I pulled two and can't decide which one to invest in.

1) Spd+ Def- (argueably the worst!)
2) Res+ Hp-

Myrrh 1 was the first one I pulled and I was so sad but I came up with a build to force the IV's to work.

Lightning Breath+ (Spd refine)
A: Fury (for more speed)
B: Bold Fighter
C: Default
Seal: Darting Stance

With speed tactic support she has 39 Spd player phase (plus bold fighter) and 45 Spd enemy phase. It's unconventional but fun.

But then...

While trying for Mia I got Myrrh #2. Those IV's lend themselves to a more standard build with distant counter and base kit skills which I could do but I can't get over myrrh #1's potential lol.

I need y'all to slap some sense into me and tell me which one is better. Thanks!!

Asked by Mesmorgazant1 month 2 weeks ago
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Answers

by Daily 1 month 2 weeks ago

I always prefer a unique build with function to the same copypasta you see everyone running. That said, Myrrh +Res can use out some unique builds, too. Her weapon gives guaranteed follow-up with easy conditions, right. So, why not try rocking Brazen Atk/Def, Desperation, with the Brazen Atk/Res Seal?

While I Desperation's threshold she will be standing tall with 66 attack, 47 defense, and 42 resistance, all without buffs! You can slap on any Special, like Moonbow or Aether, but Miracle works great as it allows her to fear almost no situation. On Player Phase you she will destroy all before her.

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Yeah! That's exactly what I wanted to hear!

Unfortunately you've made my decition even harder now (lol) but that's a build I'll defenetly keep in mind. Thanks!

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I was running that same build on my terrible +HP -Atk Myrrh (better than my +Spd -Def Myrrh) until I switched to a build that complements the team I use her on more. That build is Brazen Atk/Def, Vengeful Fighter, and Deflect Magic Seal.

As for using DC fodder, I typically only use it on units who NEED it. Sure, it makes Myrrh great, but she's just wonderful without it, too.

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I think my problem with Myrrh 1 is that you'd have to sacrifice a 5 star Nowi and an armored Bold Fighter unit; meanwhile Myrrh 2 would require minimal investment (Just an A skill and you're basically done).

If resources aren't an issue, and if you feel you can dominate with Myrrh 1; then you could go for it: otherwise, I feel like Myrrh 2 is the better one.

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I'd definitely use Myrrh #2

She could use the extra Res and -Hp isn't that bad (though she can be susceptible to panic ploy)

She can also utilize her prf weapon's effect greatly compared to the -Def one, and if you intend on using it, she requires a smaller budget to work

(I agree with Daily's point)

+Spd can work, though she will require great investment if she is to make use of such stat

Otherwise, her extra speed is difficult to find use without proper passives

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