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Grand conquest/rival battles question

How viable would 3 or 4 takumis really be on this mode? I mean on turns 3-6-9 the enemy takes 30-40 unblockable damage while everyone else just goes and cleans up

Asked by hhheeeccckkk5264 months 3 weeks ago
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Answers

by Seeker 4 months 3 weeks ago

Pain+ healers will do better because you can use them whenever it is advantageous to do so. Also worked better for me in conjunction with B.Roy because he doesn't have a 4-charge galeforce so he sometimes needs to take a hit, which means I sometimes need to heal him out of desperation range.

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Probly way too unreliable.

Esp since we keep geting maps with reinforcements. Ur unlikely to be able to one round ko all units even with brakers due to their low atk. Like.....its doable but with the investment ull be giving them.....ur better off investing in regular units

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Thats the point. Its only for grand conquest and rival battles. The reinforcements would spawn in only to get cut down like nothing because of 3 or 4 skadis going off at once every 3 turns if not just wiped out from general combat. Its not ideal but i was curious at the concept since the only downside is you need to 5* all the takumis and raise them just enough to get skadi

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Wouldn't work, no duplicate in a brigade ^^'
SO only one fallen takumi => 1 skadi per match

PS : wasn't skadi nerfed to hit only on turn 3 and not every 3 turns ?

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