I'll start with one of mine. Here's what I imagine as Rudolf if he were a GHB unit.
Rudolf's Lance - 16 Might - Effective Against Cavalry (Or Armor). If foe is a cavalry (Or armor) unit, unit makes an automatic follow-up attack, and foe cannot. (It looks like a giant Heavy/Slaying Spear or a Ridersbane, so that's why I chose this effect.)
He has a skill set like this to reference spoilers in his home game. If you've played Echoes all the way through, you'll know why this skill set is similar to another character's most popular build.
Glimmer - Boosts effective damage
Swift Sparrow - Works with the rest of the build, also a his premium fodder option.
Windsweep - It works with his build and speed as it will let him make a follow-up without the fear of counter attack from Cavalry (Or Armor) units. (He has high speed in his statline as his speed was actually decent in Echoes, but it could be lowered to 33 or 34 to balance his BST a little bit.)
Thoughts?
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