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GHB Navarre - Is this amusing to you?

In particular what I found amusing was my armor team beating it...
Winter Chrom +Atk - Res
Sack o' Gifts+(unrefined) Pivot, Dragon Fang,Brazen Atk/Def3, Wary Fighter 3, Hone armor. Seal:None

Winter Tharja Neutral
Her passives are all her default kit + Swap, Iceberg. Seal: Distant Def3
Nonrefined weapon.

Halloween Jakob +Atk - Def
Monstrous Bow+(unrefined) Swap,Iceberg, Clouse Counter, Wary Fighter 3, Fortify Armor. Seal: Initiate Seal HP1

Black Knight
Default Kit + Swap, Hone Armor 3. Seal:Quick Riposte 3
This team is set up for the GHB Navarre in Infernal exactly in this order and I do not switch their placements on the map. Also, the only thing I changed from this team was adding the Distant Defense 3 seal to Winter Tharja.

Soooo basically because I couldn't find it within me to beat the last two GHBs with my armor only team I just hit auto battle when I threw this one into the fight. They won, as was.

Is this not amusing to you? Lol

Asked by ZshadeZ1110 months 2 weeks ago
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Answers

by Daily 10 months 3 weeks ago

My W!Tharja killed both daggers, the green hammer, and Navarre all on the first enemy phase, while taking something like 4 damage total. It was hilarious.

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by TG15 10 months 3 weeks ago

Armor was ridiculously easy. The only semi difficult battle was cavalry, and that was made easy once a trial run let me see how to position my units.

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It wasn't a particularly difficult one, but making the AI win it for my instead of using my own head even just a little bit is what is amusing about all of this.

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Yeah, I used my original cavalry team, and thanks to critical healing and positioning, I was able to manipulate the board fairly easily.

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I had some trouble with the horse emblem one as well, but then I just added more Roys (added Brave Roy to go along with LA Roy). When in doubt, add more Roys.

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Yeah, I knew I just needed to not be so gun shy with positioning of my units. I knew I could win, but it was about positioning. One trial run ended with just the manakete and healer, where the manakete destroyed Xander because I messed up on placement. The second I figured out what to do, Camus destroyed the manakete and was moved out of range of the healer, and Xander had a charged Ignis that was used to obliterate the healer.

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Only team I had to try harder with was Flier Emblem. That came down to a lot reposition/draw back to separate the last two units that survived.

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