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A future skill that prevents noncombat damage...
Screw those Pain+Savage Blow, Surtr, and Jaffar users.
Please make this happen.
As in, word it like "Unit cannot take damage from noncombat sources (skills like Savage Blow, Pain, etc.)."
Edit; WOW I FORGOT FURY EXISTS!
Meaning that a user of this skill holds Fury (assuming that it's not an A slot), then user doesn't take damage since the damage comes after combat. Free +3 boost to all stats...

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