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Fury or L&D?

I got a +Atk -Hp Ryoma last hero fest and I originally went with life and death because it will bring his speed to a clean 40 but I'm thinking about fury now. His speed will be only 38 though. What's your guys thought

Asked by Zahir1 year 5 months ago
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Answers

I would prbly still go with fury to improve his bulk and synergize with vantage. Also, I don't think that's -SPD if fury is bringing it to 38.

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by Cav829 1 year 5 months ago

9/10 times, Fury 3 is better. And in Ryoma's case, I especially prefer Fury 3. If you put L&D on him, units like Lucina can possibly OHKO him. Fury is also quite useful at safely dropping him into Vantage range.

IMO, L&D is only the better option when it's a unit you plain don't want taking hits (i.e.both Def and Res are trash like on Setsuna/Summer Gaius. It's also a fairly rare skill, so you should save copies of L&D 3 for when it's more clear cut. -Spd isn't ideal, but your goal anyway with Ryoma is to get him into Vantage range ASAP.

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I would honestly just go for Life and Death, that speed bane hurts him a lot to the point where you just want to deal as much damage as you can against the enemy and. His bulk isn't the greatest anyway and with 35 speed (32 with Fury 3 included), higher speed tier heroes will end up finishing you before you could get vantage activated. Using Life and Death and using the speed sacred seal will put his speed up to where he would've had as a speed boon without any modifications with his passive skills which allows him to prevent follow up attacks from completely destroying him. If you're so inclined as to safely bring him down to the vantage threshold, using Ardent sacrifice can be good. I'm not saying Fury 3 is a bad choice, but in this situation I find that Life and Death would serve you better to nuke enemy heroes that try to finish you off.

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by Zahir 1 year 5 months ago

XD sorry guys I meant to put -hp not speed. Knowing that do you think fury still best option?

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Okay well that makes sense but Life and Death wins him more match ups instead of Fury, the extra bulk is nice but you'll be doubled by the more faster units. Like I said fury 3 isn't bad but Life and Death is more beneficial for Ryoma.

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I'll elaborate on why I prefer Fury 3 even still with those IVs:

Fury 3 and Vantage goes well together. Fury adds bulk to Ryoma and helps him survive the first blow in combat while simultaneously safely lowering his HP into Vantage range. L&D works the opposite way. There's a reason why the two builds for Ryoma tend to pair L&D and Desperation or Vantage and Fury.

But here's the thing: L&D/Desperation Ryoma is just a worse Lucina. What makes Ryoma work is triggering Vantage, at which point much of the cast suicides trying to attack him. His L&D build fails to take full advantage of Distant Counter, At 37 HP, 22 defense, and 16 Res, you're looking at a neutral damage value of just 59 physical damage or 53 magic damage to OHKO him. Those are fairly easy totals to reach in Arena with buffs.

Add to that the fact you need to blow 20k feathers on a Hana or wait for a Jaffar (You're not blowing Minerva, an S-Tier/S+ Tier unit, or Zephiel just to get L&D onto Ryoma), and I just don't think it's a good use of a valuable L&D. If you have a spare L&D, build a Quadsuna or look up some really good glass cannon builds for range units.

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You don't have to burn a 5* for the full tier of the skill, Life and Death 2 is enough to suffice. Yes I do agree that Fury 3 works great with Vantage, but Life and Death's increased potential against nuking heroes because of Ryoma's high attack stat, especially with an attack boon can net him more kills than he'd otherwise miss with a little bit less damage. Desperation no one really runs on Ryoma even with Life and Death. Of course making him bulkier you cannot deny, but again unless you're sporting a supporting hero that can grant him Hone speed it's worth using Life and Death over Fury 3, but people have different taste on how they build their heroes specifically. But I do find fury Ryoma to be better for defense rather than Life and Death Ryoma.

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L&D 2 though is a 1 Atk/1 Spd gain for a swing of 7 Def/7 Res vs. Fury 3. That 1 speed is so rarely going to be worth that trade, given Fury 3 Ryoma is already 38 speed. With a Speed + 1 Seal, even +IV SPD L&D 3isn't enough for anything 35 base speed or below to double him. So if you're looking at popular units where 1 SPD might be a difference maker (i.e. we need to counter a +Spd IV + L&D 3 5 speed swing vs Fury 3 base IV) in the 36 base spd group, it's Lucina, Nino, and Linde. Linde is going to one-shot him no matter what you do, Ryoma is going to one-shot Nino anyway, so it's mostly a counter-skill against Lucina. Except with L&D 2, Lucina can potentially OHKO him with buffs or a Moonbow trigger.

And there are other factors to consider in there as well (Darting Blow for example). Anyway, this is why I don't like the vacuum "this will win this many matchups" analysis. Sure, this is just my opinion btw.

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by Zahir 1 year 5 months ago

Alright thanks for your feedback. All though L&D does give him more wins, and is the reason why I wanted to use that over fury, I feel like that extra bulk is actually worth it in the long run. While I was playing the arena my Ryoma actually got one shot by a Julia which sucked because if it wasn't for him having L&D 2 he would have actually survive. I'll just throw in the Speed+1 sacred seal on him which gives him a good speed tier

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