GamePress
Finishing my Eirika (OC)! Doubts
Hello. My Eirika is right now a 5* level 40+9 sword user hero.
The question is, I have two options right now:
+ATA,-hp
+SPD,-hp
Im running Sieglinde (+eff), Fury 3, Ata/Def Link and Odd Speed Wave on her right now. Seal: Flashing blade.
But I have my doubts:
Should I keep using Fury on her? Or should I use Distant Counter?
Fury 3 works better with her +Ata IV, because she can get more attack and defense while keep her speed safe thanks to Fury 3. Its a really good physical bulk Eirika (thanks to Link 3). With this build she can destroy even blue armor heroes like Hardin.
BUT +Spd would work better with Distant Counter since she would keep her Speed hight enough to double attack enemies (42 with the +10 mergues before applaying any buff or Odd Speed Wave) and can counter attack mages enemies, bows, etc etc.But she would lose physical bulk (Ata and Def). SHe would lose 7 attack (4 from super boon, 3 from Fury) and 3 Defense with this build
What is better for you?
a) +ATA and Fury 3
b) +SPD and Distant Counter
Answers
Other option whould be keep the +ATA one and give her Distant Counter.
But her base Sped woudl be pretty low, only 39.
I can counter it with a +3 Speed seal, but she would lose Flashing Blade as a seal, which charges Astra faster and allow Eirika to kill easier.
Astra is also a good special for +Ata Eirika and Fury 3. Im not sure if it would work in the same way with +Spd Eirika.
- Log in to post comments
you will need +spd for flashing blade, or she can't even proc it.
I have a bartre at +0 with 40 spd, and you cant double nor proc flashing blade.
she is quite an outdated unit with her stats, while +atk bring her to a nice 30/35, I am not really considering 35 as a good speed for doubling anymore.
also astra is not that good of specials, you better use stuff like iceberg with res tactics to steal buff.
- Log in to post comments

Fate Grand Order
Dragonball Legends
IV Calc
Heroes