GamePress
Eirika is basically nuts now?
Let me get this straight.
Eirika's new weapon refinement adds a 'during combat' bonus to her stats equal to the highest 'field buff' on an ally within 2 spaces, for each particular individual stat.
So let's asume an Arena core of Eirika, Cecilia and B!Lyn. B!Lyn has Fortify Cavalry, which she provides to Cecilia. Cecilia has Speed Tactic (soon), which she provides to both Eirika and B!Lyn. And Eirika herself has Attack Tactic, providing that to her teammates. If you fill your team with a fourth non cavalry unit with Def tactic...
Thats +6/12/12/6 to all her stats? So -HP, +Atk Eirika reaches 42/52/47/38/34, at 0 merge, without an A-slot (hello Distant Counter)? And that is one hell of an easy thing to accomplish, too, being that you just need to position your team 2 spaces away...
Answers
I don't interpret it that way, tbh.
The text says:
During combat, grants bonus to Atk/Spd/Def/Res = highest bonus on allies within 2 spaces. Each stat bonus calculated independently.
This would imply that she receives any Tactic or Hone buff as a normal FIELD buff (visible out of combat). She enters combat with those buffs. So, say, she received a hone Atk buff, she enters combat with 50 attack (assuming +atk).
During combat, however, she receives a bonus to all stats equal to the highest bonus on an ally in range. So, say, she has another ally who received her own Sieglinde buff. That means an additional COMBAT buff (not visible ooc, but active during combat) of 4, totalling to 54 in this example.
Can anybody confirm?
- Log in to post comments

Fate Grand Order
Dragonball Legends
IV Calc
Heroes