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Don't you just love this fandom sometimes?

Their fave character wins a voting gauntlet and they are happy. Their character loses and they get super angry and ruin it for everyone else. People want multipliers to leave only if it doenst benefit them.

Asked by TheMeep1 month 4 weeks ago
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Answers

I think it’s just that people are astonished (Im one of them) that they thought that their chosen character would win, but they result into losing. I’m surprised that Ishtar and Ophelia lost their fight.
Some people do take it too far, remember the VG with all the brave heroes. Nilla went crazy over Veronica winning/loosing.

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People are too attached to Voting Gauntlet. They act like their favorite character should win, but then they feel cheated if they lose when everyone should know at this point that multipliers play a HUGE role in determining the winner.

People just being people.

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by Tandor 1 month 4 weeks ago

I just wanted Odin to lose so I'm happy. Nothing against the guy personally, it's just I pull way too many of him while looking for Catria merges.

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Sometimes you really have to beat it into people (even virtual ones) that you just aren't interested in them at the moment (in some cases ever).

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by Kodoku 1 month 4 weeks ago

The problem is the multiplier makes it possible to win when you are at such a high defacite that with out having a X7.4 multiplier they would have no chance. It is really cheep. I think so and I have been on the teams that has benafited from several of those situations.

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by Kodoku 1 month 4 weeks ago

Vergessen said this about voting gauntlets.

"the multiplier system should be reworked.
I think there should be another line of code that detect if the score actually within 10% or 5% different range, then the multiplier from that time should be vanished.

the point of multiplier is actually to make a no-chance win to a more fair situation, but last hour multiplier is just too high that it become who can get the last hour multiplier."

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Uh... Not really? This just sounds like salt tbh. And the system like that with last second multiplier is fine. Its all about strategizing and knowing when to or not to spend flags and hoping everyone else thinks smart as well. It leads to unpredictability which can be fun

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