I think the main reason a lot of people overly depend on breath skills (at least currently) has to do with how many armors are abusing Fighter skills, namely Bold Fighter. Since speed can't do anything to prevent a double out of those units the best way to stop them is to get rid of them before they can pop their special, hence why so many Breath skills are run.
It's also true that almost all enemy phase builds that don't involve armors also recommend a Breath skill as optimal so that probably contributes to it.
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