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Distant counter for myrrh build (+def -spd)
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This is my build.
She is mainly enemy phase unit, she is to slow to be offensive. Also she give hone dragons to her teammates, so it is easier to make other (faster) dragons player phase offensive units.
SS is flexible: if you dont want to tank archers you can swap for something like close (distant) def, atk/def, or quick riposte (and use vantage in B).
I see Glimmer as a special (special is used on followup attack in combat), but i prefer to have bonefire ready on start of next fight.
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