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Distant Counter Appreciation

I used to heavily sleep on it because it took up an A-slot. This means you can potentially be sacrificing a lot of stats that would help you get the job done. I mean, what's the point of simply being able to counter if you don't have the stats to do something with it?

I sacrificed my only Hector ever (LA, Seasonal, no less) on a whim for my Libra. I wasn't even sure it was going to work, but I just went with it. DC Libra singlehandedly trivialised Takumi Infernal, and I was very pleased by it. Got even better in the latest Tiki Abyssal, where it really shows it's worth.

Nowadays, I actually can't go off on PvE maps without leaving DC on him. It just adds so much flexibility, making maps a lot quicker as well. Even in Arena, it can take a lot of pressure if you're able to counter stuff like Reinhardt.

Asked by Nogitsune2 months 4 weeks ago
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Answers

One of the many reasons why B!Lyn was popular. She removed this ability on every unit and with her good stats, killed a lot of the cast with ease.

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The Arena is hardly the only mode in the game. It's very valuable beyond Arena. Even in Arena itself, Reinhardt is still a real threat, and so are units like Halloween Jakob, Nino and Cecilia to name some.

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K... and? I was making a point by providing an example from the Arena. Never said anything about it being the only mode... Where the hell did you even get this from? I was agreeing with you.

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by Seeker 2 months 4 weeks ago

DC is really good in PvE because it's common to be outnumbered, which makes strong enemy phase valuable. It's actually not that good in high-scoring arena due to rarity of ranged units. It's actually much better at 718 and below (and maybe a bit higher? I don't know from experience)

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