Steady breath will make sense, but it might not actually be needed.
She already reliably gets +5 def as a field buff, which brings you to 38, which is already a solid value for an armored unit. Steady breath will also give you the def only in the enemy phase, so it won't be completely beneficial at all times and even though it would be useful, I think that the investment is kind of steep, because she will be good without it as well.
I also managed to get this exact IV and I was also thinking about steady breath, but so far, I haven't encountered a problem, because I'm either using her to kill melee enemies on player phase (where steady breath would be useless) or I'm letting her tank mages on enemy phase (where def is not needed).
- Log in to post comments

Fate Grand Order
Dragonball Legends
IV Calc
Heroes