F2P here o/ but im saving orbs now, with 18, but some quests and history plot to solve and gain orbs on lunatic.
My gunnthra is +spd -def
The rest of my team is all neutral tank/off tank of all elements
Fjorm, Brave ike, Sigurd (traded my young ike with -hp + spd for a more bulky sword user, at least smoke spd seems to be op for gunnthra and entire team with balanced spd.
For Sigurd i didnt changed skills at all, only had put Distant def sacred seal
For Fjorm i "ve put threaten def for C, thinking about S seal of atk ploy for her. Others skills seems ok to me.
Brave Ike, uh... he has the summoner s support, with Fjorm S support too. For him i thought many times if he ir better with S seal of Distant Def or Heavy blade or threaten spd seals....
But his B skill is something niche... i tried to put res seal on his B skill.
2 motives:
-7 res is too much, and he is tank
-my gunnthra is damage based on her atk, no her res, so i dont use res ploy on her.... i ve put death blow instead of res fortress. She is + spd, so, doubling with 9 more damage per hit, is better.
So, for gunnthra, here you are, Death blow, chilling seal and for C skill, due to her not so good 28 res, i ve taken out res ploy.
I put supportive C skills, like drive res and ward cavalry (for sigurd, who is her support partner), and for active skill, Glimmer. Due to debuffs, and -res to foes, moonbow seems less effective most times... glacies , nah, you know why, less res, more cooldown...
So have something i missed that i could improve more or change?
I Dont have Arvis, Clarisse, Saizo neither NY takumi...
should invest on gray orbs them? wait to Arvis?