GamePress

Crazy Dancer Builds(And Viability-ish)

Here's three examples (two CC and one DC) to kinda show the earlier poster how it's not so strange for these builds to be employed. Note Summoner Supported for maximum showing)

1st Spot: Performing Arts Olivia. This one is my own (so is the second one). As you can see, her def even with all that work is at 25. However given that we activate Atk/Def Link and Atk/Def Bond, she gets 35 def, which all in all is not that bad. Give her a single def buff (+6 through drives) and have her ally support be the one that switches spots with her (probably better with Swap on the ally's turn) and she can hit roughly 43 def, without counting any terrain you can use to your advantage (or debuffs to the enemy). This one is built to combat dragons and gets 4 res and def from my allies alongside her support unit, so she can take a hit and dish it out too.

2nd Spot: Performing Arts Azura. Now, this one I believe is also not super popular. This setup takes form due to Azura having horrible Def but Great Res, and opposed to what others do (just slap TA3 and a Emerald Axe/Urdr or something along those lines), I went nutty and made this anti mage version, which mind you can take a super merged Reinhardt, and I mean the crazy ones. Like, DB4 with Chill res and stuff. She also comes with Escape Route as to make it a pain to have her around afterwards. With the setup(doesn't even need Summoner Support) and she's on her way to kill Rein (or other Blue/potentially green mages) and maybe even dragons, due to her stupid high res.

3rd Spot: Bridal Ninian. Now Ninian, this one I used to have (I sacked her for Chill Atk) and I thought of building her this way (which would work well mind you, she's pretty good). Similar to the Olivia setup, but focused on being an mobile tank without the use of Raventomes. This one is easier since she has access to Owltome (something melee units dont have yet). To save you the math, she's getting +6 to every stat by being beside her allies, and has another +7 to her def/res assuming her enemy is being debuffed by Chill Atk. Ontop of that, she has the added benefit of having Close Def which is another 6 def/res and I assume you can see where this is going from here.

I think that with this, you can probably see how viable these builds are, but as I said earlier, in the players hands. The ones seen in arena or AA, or AR are likely there because that's one of their better unit, but is more than likely very viable in the players hands opposed to, well AI. As are most units in this game.

Also yes, it takes alot of resources. Then again, people supermerge their faves so this isn't anything new XD

Asked by ArgentSable1 month 2 weeks ago
Report