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Can I just say

Aversa's Infernal mode is probably the most bs thing I've ever seen, she has what 71 god damn Hp which is more than enough to chill literally every single unit in the game, Restore+ doesn't help do to her chill activating on her turn. The Blue and Green mages just completely destroys my 2 main units that can handle the melee units on the right side, my Sheena is the only unit I have that can handle the left side, the axe flier destroys Sheena. Like I have know idea how I'm going to manage to beat this crap

Asked by GVader2 months 1 week ago
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Answers

Her Tome's effect only activates if you have any units next to each other at the start of her turn, meaning that you can avoid the debuffs if your units stand at least one space apart. (Tactic skills still work if you need visible buffs since they work up to 2 spaces away, but you really need to make sure that no one stands next to each other come her turn.)

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by Guts 2 months 1 week ago

I think that Aversa's infernal GHB is finally a good one after a really long time. The constant threat of her tome effect is probably the best feature of this fight (so you just have to keep your distance between allies) and even though the reinforcements were a bit overwhelming at first, it's nothing impossible even with umerged units.

I did it with a goad/ward flier team of Shigure, flying Olivia, flying Takumi and H.Mia (all unmerged). Not being restricted by the mountains and forest tiles helped a lot.

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I tried and fail one time with an armor team, then switched to Setsuna and three dancers. It's relatively easy for a good archer, I think, but you need to bring someone to deal some extra damage to the armors.

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3 WoM dancers + brave bow/Luna//Escape route/savage blow x2 ?
I know what you mean ;)
I used this method with B!Lyn, Luna helps a lot to destroy armor units.
It was a good GHB this time.

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by Seeker 2 months 1 week ago

And that's why fast tanks are good in PvE. Nowi was beating everyone on the left side. If I could figure out what to do on the right side I would probably have cleared in three tries. So I'm not sure if I have the units to make a clear.

Also, the usual nonsense spawning reinforcements from all four corners -.-

Felicia cleans it up pretty easily, but it's still a cheap trick.

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you need to figure out how to take out Aversa turn 1. Once she's gone, the map becomes a lot more manageable. I needed BLyn and mage Rein to do that. But without her, the rest of the map was a cake walk.

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Thinking about it if I had Barrier Blade on my Leagjern I probably could actually take her out on turn one, I have a +Def with DC, and depending on if the Archer attacks her first (Iote's sheild) then Aversa attacks after (Vantage and Bonfire) then Leagjern finish's off the green tome, but it still leaves the right side which is my biggest threat

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I used ayra to tank and kill all the mages,b lyn to ko the flyers,l'arachel to kill the melee units and p azura.

It was actually enjoyable for me since I tend to use frail units 😂

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I cleared it immediately because I'm bad at the game and just used H!Jakob +3 dancers. Squad never lets me down.

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by Rhin 2 months 1 week ago

I had to use my max HM units for the first time in a while, so i would say it was kinda hard-ish? nothing seems really hard after LHB abyssals tho.
I cleared it with A!tiki, normal azura (didnt want axura cause aversa could panic my buffs) myrrh and brave lyn, since there are a ton of fliers, bow units are very effective here.
I would say that this isnt really a map for tanks, you want to be aggressive and take out key enemies as fast as you can.
If possible send a bow up the left side to take care of aversa quickly, that should make the map considerably easier.

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