Well if you're going with vantage I'd say you want something fully charged by the end of his first combat. His speed is low enough that he's not going to double. I'm not the sort of player with lots of experience with 40+10 merges but do you expect him to get 1 attack and 2 hits out of a single combat? With warding breath that's Cool down 5. If he tanks a hit at range you'll have CD4, but if the second attack comes in at range 2 that'll be an issue.
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