For context, my own take on Roy:
- I probably won't merge him. He's definitely worth merging; uses the stats really well and 4* merge can't use the superboon, but I want more dual phase out of my first +10s and he's too slow. Plus Eirika can play like a 181BST unit under the right conditions.
- I like him as a mixed tank, especially with that def superboon.
- I want his atk intact to avoid losing vs dragons and armours with their high def
- I want his spd intact because he's right in the range of a lot of dragons and taking one less hit is nice.
- Therefore, I definitely drop HP. So +def -HP unless merging and using atk ploy, in which case maybe +res -HP. But I'll probably just get a teammate to ploy for him.
- I definitely prefer guard as the B-skill of choice. He combos guard and QR more elegantly than everyone except B.Ephraim, who's simply broken, possibly beyond repair, and B.Hector. So I want him winning against bold fighters.
- C-skill isn't clear to me. Threaten atk I could actually consider, otherwise it's probably something like hone spd or conceivably even some wave, like...res wave? Def wave?
- I might not have the close def seal to give him. Lots of units want it.
- Not sure what to do about L.Tiki, especially if she uses a 2-or 3-charge special, or 4 with special fighter. She's a monster and troublesome without slaying hammer, M.Grima+atk, some green mage, or a melee green with really high res. But the matchup is extremely close with a single close def, and I'm pretty sure we can't lose with double CD.
- DC is reasonable, but when he's one of my go-to's vs bold fighters and dragons, I'd prefer extra stats
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