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Blue Flame PSA
The skill is inheritable. That's insane. It's our first new inheritable 500 SP special since launch.
Answers
Well, good thing I got a - Spd Owain then... Maybe for Lilina or some other highly merged unit I have. Wouldn't this be the best option for a high score Alfonse or something?
Edit: And no, I don't think it's broken, at least for fighting enemies that use it. Enemies don't use bond effects too well. Thanks for the warning, by the way.
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Actually, I might be wrong. It's kind of like a bond skill except in the form of a special. But the powercreep is considerable if that's the case. Atk/def bond would increase damage from bonfire by 7-8 damage; blue flame gives twice that much for being next to an ally.
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No, the part that upsets me is that it's somewhat stupid. Like, remember the satirical post I made with the 600SP special that gives arena points on activation? This sounds almost as stupid. "Special. Does 10 damage, or 25 if adjacent to an ally. Just does free damage for no reason except that it activated. Forget about leveraging some stat that's actually meaningful to the character.
The one thing that pleases me about this skill is for characters like Legault who have trouble finding enough damage due to relatively low atk and not having a stat to leverage. Now if you can play smart and stick to an ally, you've actually got a big 3-charge special.
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Well, it's just their way of scaling it off bond instead of skills.
I suppose you could increase the % if next to an ally, but I think it's fine.
Aside from bond users, this skill is probably best on units with high speed but no other stand out stats. They can use flashing blade with it.
I also think think that Takumi with his refined bow can do great with it + atk/spd bond and escape route.
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