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This BHB was really easy

For me at least. I beat Infernal on the second or third try with Sothe, Fae, Jaffar, and Marth. It really wasn't that hard, and I'm usually afraid of Infernals. Kind of disappointed too as I was really looking for a challenge from these two Heroes (although Sothe did deal some nasty Peshkatz debuffs to my team that ended in our demise the first time). But hey, I'm still glad Michiah and Sothe got their BHB. They were on my wish list as BHB pairs.
How did everyone else fare with this BHB?

Asked by ShieldOfWind4 months 1 week ago
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Answers

Lunatic was easy. Infernal took me a bit of party fiddling but it still took less than 5 minutes to suss out. I beat it with Laslow, blue Rein, LA Lyn and LA Hector.

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I wouldn't say it was difficult, but definitely not easy if you don't have the resources available.

Beat it with my main trio of Soleil, Micaiah, and M!Grima... and Alfonse who did absolutely nothing but be used as a decoy for the red mage. Soleil didn't do much but buff Grima's defenses with a rally and even speed wave turn two.

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I tried a lot of different solutions, before using Fjorm + Genny + Axezura + Marth to completely cheese it. It wasn't so hard, but not so easy either... Still took a bit of thinking...

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BHB and GHBs like these make me really glad i invested in a 5*+10 Fae. She just ate all the units that weren't red, and then delthea took care of the rest with some running around.

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I'm surprised that it only took me one attempt for once using Fir, Fae, L!Lucina, and Lachesis (In case I needed healing but I didn't). DC Fir could bait and take out both Sothe and Red Mage turn one, with nice help from Distant Guard and Drive Spd. I know Drive Spd at least made a difference cause I think with the Wind Blessing boost from L!Lucina she was 1 speed short of doubling Sothe.

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Did infernal first try with my main team of Genny, Olivia, and the Grima twins. Olivia took out the forward lancer, got danced and killed Sothe, then tanked and killed the rest while F!Grima killed the firesweep user on the left. M!Grima did nothing but sit there and provide speed tactic occasionally.

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No, be grateful that it’s simple and without bullshit spastic reinforcements that make you want to pull your hair out

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Already handled Infernal using a Tactic setup.

Fjorm started by baiting Sothe and the red mage. I'm glad I got her as +spd, since she needed that plus a tactic buff so Sothe won't double. She had a QR3 seal.

LLyn and L'Arachel provided the tactic buffs; Lyn carried the Def Tac seal, and took care of luring Micaiah.

Also had WoF Hinoka, who's only there to allow tactic skills to run and to chip in a little.

The major contributors had their original skills...except L'Arachel has Glimmer instead of her AoE special and LLyn had a movement skill that wasn't that needed.

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Took a little creativity to figure this out, but I eventually beat Infernal with my main team.

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2nd or 3rd try with my main armor team.
BK, Hardin, Grima, LA Lyn.
The only minor tweak I had to make was switch Grima's A skill to fury for the extra 3 points or attack to kill Micaiah on the first counter-attack.

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Same, did them all first try. I went in expecting a decent fight, but it lasted about 2-3 turns each time for me, so that made me a bit disappointed as well. The Azura & Corrin one was a bit more of a challenge, but they fell all the same. Really like that we get orbs, but this makes me see why they are thinking of adding that newer difficulty. Atm, these are a cake walk, for me at least, but I'd love to see a bit more challenge from them in the future.

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by Azurem 4 months 1 week ago

Anna said it would be a tough fight for cavalry heroes, so I tried horse emblem to see. And beat infernal first try. Anna is a liar.

The trenches are a bit awkward but you can still manoeuvre around them fine.

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