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The Better Build for Cordelia

Currently run my +9 Cordelia with the Firesweep set below (waiting for the right IVs for final merge to match unit builder) but I really don't like that she's impotent on enemy phase so thinking of changing to the Slaying build. She would have enough bulk (84 with Fortify Fliers) to survive a hit from quite a lot giving her Desperation and Galeforce would then be procing. Is it a better option? She's usually run with NY!Azrua for Hone and singing.

Asked by Galaxia95 months ago
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I think the most common Cordelia that I see run the Slaying Lance + Galeforce + Desperation + Heavy Blade combo that you have on the right. It works pretty well--I lost a few units in some of my Arena runs to that set-up because I wasn't paying attention to the enemy's skills--, so I don't see why your Cordelia can't run it.

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by Nilla 5 months 1 week ago

Get rid of firesweep, its garbage.

Slaying is also relatively bad since its causes overcharge when used with galeforce and heavy blade. It's workable, sure, but there are better options, like...

Shell Lance, which is what I'm using. You get that fat +2 to each stat when initiating, and with swift sparrow, thats +6 atk/spd and +2 def/res, dropping her initiating statline to 59/51/25/31. I'll likely change IV's to +spd -hp eventually, but i'll have to roll that first.

Another build I had in mind was changing renewal for windsweep. Now I know what youre thinking, "that sounds retarded", but think about it this way, sitting at a base of 45 spd, shes not getting doubled anytime soon, but while initiating, 51 is more than enough to ensure she doesnt get a counter attack, but still gets -2 to cooldown, putting galeforce at 3 charges on player phase without her taking any damage. Then on enemy phase, she takes a hit, 2 charges, she counter attacks, galeforce is ready, and if she counter attacks a second time to double, thats even better for damage. Then bam, turn 2, you have galeforce ready so you can finish killing the first thing, then move onto the next.

lnd is trash, fury is trash. Go swift sparrow, you get the benefits of lnd without the consequences. Chill def isn't a bad idea at all, but desperation is bad for score, as are flier buffs, but if youre running a flier team I can understand using them.

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I had noticed the overcharge against melee and while I do have a Shell Lance it's in the hands of her magnificent +Atk bikini variant who I will never sacrifice. Slaying would allow her Galeforce in 1 turn if doubling a mage or firesweep unit though so it still plays a role. The only other alternatives would be a Slaying Spear or Ridersbane, anti-armour is always handy.

Swift Sparrow would be ideal as Fury harms her longevity but it's still pretty rare fodder. Thankfully I got pitybroken by Ayra trying for Olivia. Side note: keep Ayra with +Atk -Def or neutral?

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I dunno, I dont use ayra. Swift sparrow is on 7 units I think, four of which are normal units. This is without double checking. I foddered my +Atk -hp bikini Cordelia for normal Cordelia because normal Cordelia can be 5+!0 easily, bikinidelia cannot.

Consider reprisal lance, as even though its enemy phase, it means she still has a chance of proccing heavy blade while defending.

Shell > Reprisal > Slaying > Armor > Silver > Firesweep

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While she can't be +10'd she does have great legs and is my best player phase cavalry lance. Reprisal Lance is a good thought, I got 5 Sumia (4 -Spd, 1 -Def) so I shall certainly have a look at having her best friend rip it from her hands.

Going to give Cordelia my original neutral Ayra, looked up her stats and she still hits 28 Def with the bane, one decision made. I shall now ponder which lance. Thanks for your help.

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You ever need help, feel free to swing by,https://discord.gg/RXasApa, cause I dont always sit at my computer refreshing pages, sometimes I work.

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I don't get it... if you posted this a day ago with your hero merit list completely maxed out, even the guys all at the bottom... wouldn't that essentially mean your +10 Cordelia you just posted should have her HM maxed out at 5k too since she's not even seen at the bottom (well no one should be under 5k then)? And don't even say you have a separate account that happens to have a +10 Cordelia.. that just doesn't make any sense why you would invest into something like that if you were already fully invested into this other one you showed everyone. Then I also wouldn't believe you when you say "cause I dont always sit at my computer refreshing pages, sometimes I work." Because you wouldn't have time to work or "do other things or have a life" like you arrogantly said in that other post about someone else complaining about spending stamina potions, because you would HAVE to invest every waking hour of your life playing FEH to "git gud"

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Doesn't matter. Caught you in a fucking lie. When someone asks for you to post your work, don't post someone else's and later pretend you didn't just do that

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"Kiran" is the default name given to EVERYONE when you make an account. You never said that was your friend's account you just posted that under the pretense that was your work, yea "you can think that if you want".. nice try trying to brush it off, get the fuck outta here

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First of all, firesweep is not garbage. If you run into some QR tank who bulks up enough to survive two hits unless she throws a moonbow at them, you take the free damage and run. Without firesweep you get hit with some special and die. If you find yourself against a whole team of greens, firesweep guarantees that she'll still be able to contribute to the fight, and probably more than a little. Firesweep is also especially good on arena defense because it's trendy now to bring a bunch of enemy phase units with little to no player phase, and firesweep just throws it right out the window and can open up a lot of tricks if hit-and-run and/or guidance are involved.

Shell lance is undeniably nice, but it has the same drawback as any non-slaying weapon: if you ever retreat after galeforce activates, you're going to need to refresh her if she's to activate it in one turn unless she can somehow survive another counterattack, in which case you don't give her desperation, but that's a pretty big gamble. Slaying lance is not bad - extra charges don't mean the build is bad. Otherwise, Basilikos galeforce and Vassal's blade galeforce are both bad; ignis on QR+steady breath Fae is bad (even though it's the best way to guarantee a KO on her low atk with lightning breath); aether is bad on Breath of Fog A.Tiki; aether on most bold fighters is bad because you can only charge it during player phase and you'll probably get hit again before it activates; list goes on and on. More important than whether you end up with unused charges is when your special triggers, under what conditions it triggers (ex: desperation can throw things off), and what happens when it does.

The windsweep idea is creative but will probably get you into trouble against dragon teams.

I think I've had enough of this guy's attitude and the way he talks. (Apologies if you're not a guy, Nilla.) "Fury is garbage, L&D is garbage" I won't be surprised if he tries to justify it by saying it's all in the context of Cordelia. I don't think that's obvious, and I'm pretty sure most people don't interpret context that way. What's more, I have a pretty low tolerance for the imbalance between what a person should work for and what the system/environment should provide. It's more an individual/personal thing than most of what I'm touting; if you see the balance differently we have each a right to our opinion. In my life I've had more than enough of what I'm hearing from him on this matter and I'm satisfied with my familiarity with its noxiousness. It denies the vulnerability that makes us human; it promotes unjustified grandiosity and ingratitude for what one has. At the cost of missing out on his insight and creativity, I'm going to stop paying attention to him. Here I make my stand, not against Nilla so much as against the lie that working for what you want is everything regardless of environment or circumstances.

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Actually, for a 5*+10 Cordelia I find more useful the 1-turn Galeforce build, with Heavy Blade as the A skill and quickened pulse as the Sacred Seal. Or legendary Hector as partner and Swift Sparrow.

Cordelia should NEVER get a hit, that is why her brave lance set is lackluster despise her ability to quad with it, because she dies so easily. With the 1-turn galeforce you can kill a lot of units you wouldn't with standard, since you can attack, proc galeforce and attack again for the remaining HP. You obviously are not doing that to a Male Grima, but mostly any blue and red unit falls with this build, except maybe for a fully merged Ayra which has the speed to counter you, or a lancebreaker unit.

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With her arena team mates she's never died.
Edit: although I'm not sure how I'd fare against a Zelgius with Steady B. and vengeful fighter. He's one tough SOB even if he is red. I have taken down armor units like Effie and Hardin though. I definitely won't touch a Hector unless he's already weak.

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