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Best users of the Carrot Lance?

My banner luck is misplaced: I got two Easter Xanders on my first summoning ring, which would be fine, except I already have one that I've tricked out from the original banner. I was just gonna merge them (my first one has the most optimal IVs), but I just was wondering if any other units made good use of his weapon, especially in the new update?

My current 5* lances are Effie (Silver Lance) and Hinoka (Brave Lance). I also have Valter, Fjorm, and Camus, but their legendaries are too good to replace.

My current 4* lances are Lukas (Killer Lance), Abel (Brave Lance), Clive (Silver Lance), Mathilda (Ridersbane), Peri (Killer Lance), Cordelia (Brave Lance), and Berkut (His Lance). I also have an unprompted Sharena.

Any suggestions are appreciated. Thanks!

Asked by mephisto1 year 1 month ago
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Answers

What's the upgrade for Carrot Lance++ ? Is it something like Mt14, +10hp on initiation, +3/4 stats ?

Anyways, whatever the upgrade is, I think it's hard to tell whether or not it's a good lance. I mean, obviously it could be really good and powerful by itself but when you look at all the good lance in the arsenal now...
Brave Lance is super good on most units with high Atk, it synergies with both very low and very high Spd.
Firesweep Lance as well, especially on very high Spd but you can trick foes but putting him on a low Spd unit with Deflect Melee for 100% trigger.
Silver Lance now gives a hell of a lot of stats, almost on the same level of the first legendary weapons if not better.
Berkut Lance++ (upgraded) is at the same level of the powercreeped legendary weapon. It gives 14Mt, 5Hp and 4Res AND 7 Res on defense. It's more than Warding Stance (A-skill +6res on defense), meaning it's totally worth to have Berkut Lance++ and DC rather than Gradivus/Leipr (Fjorm) and Warding Stance. It's like trading 5Hp and +4Res AND +1 Res on defense for only 2 Mt...

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Base
Mt 13, If unit initiates attack, unit recovers 4 HP after the battle.

Refined
Mt 16, HP+5, Restores 4HP after combat
Mt 14, HP+5, Spd+3, Restores 4HP after combat
Mt 14, HP+5, Def+4, Restores 4HP after combat
Mt 14, HP+5, Res+4, Restores 4HP after combat

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The Carrot Lance is pretty poop. It only recovers 4 HP, and only if you initiate combat. So just merge the two you got.

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I think I'm gonna merge, even still. This is all helpful info, though--I didn't catch the updated skill--and maybe someone else can get some use out of it! Thanks all :^)

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