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Best "Overall" unit!?!

Hey guys, serious question.... Who do you think is the best Overall unit in the game?

By Overall, I mean he/she is extremely good both player and enemy phase! Reinhardt/Brave Lyn/ Bridal Cordelia might be the best Player phase units. Still debating on what units are the best for Enemy phase (B!Ike, Hector).

But Overall, I think Hector and Now I are the best units from the game!

Asked by SwitchMercyPlz1 year 3 months ago
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Answers

Other than Brave Lyn and Brave Ike, I'd have to say fully Emblem Buffed Blade Tome users with S rank support.

Is that cheating? Lol

Without buffs, I think Wrys is just too OP.

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Brave Lyn and Brave Ike can single handedly handle the entire meta and fill basically any role on any team depending on how you build them.
Brave Ike does slightly miss out on player phase, but do remember that if you initiate with Urvan, the enemy's follow-up attack actually gets reduced. And if Vantage is also ran, every follow-up attack made on him is nullified by Urvan if he's in Vantage range.
Brave Lyn on the other hand is the exact same except is even more versatile and flexible in how she's built, ran, and which role she fills. Although she does lose against physical hitters on enemy phase, she can remove that threat on player phase, debuff everyone's attack by 7 and also tank mages and Blade tomes due to Mulagir.

They're strong because they can fill almost every role and deal with way more units than any other unit can just by themselves, now put a team behind these guys and they'll have no problem handling anything.

If we're not counting these Brave heroes though, I'd give my vote to fast units with built-in DC, that way they can perform well on both enemy and player phase.

I also want to give a shout out to any Blade Tome user who gets shafted by the no buff rule.

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Any of the high attack Distant Counter units are excellent on player and enemy phase. Ike, Ryoma, Hector, Nowi, and B!Ike being standouts in my mind.

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I've been using Distant Counter in high arena tier (my current score is 5020 in Tier 20) and I've found it to be, overall, more useful than Steady Breath. Granted, his base kit is amazing and I prefer to use his base kit elsewhere, but in high arena tier the ability to counter attack Reinhardt or S!Corrin and the like have proven to be invaluable to me. I can't fault anyone for using his fantastic base kit, but I've found B!Ike to be a monster with Distant Counter.

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More or less, yeah. He can bait and kill all blues no problem and most melee greens as well. Even some ranged greens lose to him. The only match up that Steady Breath significantly improved was against red sword units and there's no reason for me to use B!Ike to bait swords in.

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Brave Lyn is actually amazing on both phases and her greatest value is enemy phase followed up by her own turn. She can safely bait any mage in the game since she denies buffs and she can't be doubled by them if she runs Fury or has a speed boon. She can then attack and kill any that somehow survived or avoided a double attack.

On offense she can go to town in distant counter heroes all day long and has high mobility as well. The only thing that counters her is herself/archers or the fairly uncommon Raven tome mages.

I also consider regular Lyn best as a bait first because she scores a full or near kill and on her turn the next attack/kill almost always triggers galeforce to kill someone else.

Zephiel with Distant Counter has pulled his own weight for me in many maps and battles and he can even fuck people up on my turn with Bonfire or just attacking with one attack each and his sword triggers.

My Nino has carried my ass since day one, even when Hector couldn't and is amazing even as a mage bait and she can still slaughter most anything even without buffs to help. Triangle disadvantage, what's that?

Higher speed Vantage tanks (35-39 speed) are also great because they can attack in their turn freely and Vantage kill survivors on enemy turns and likely with special triggers as well.

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Good analysis. Only Dragonstones can counter her and her high res makes her decent against them as well. I've been using my Nowi to bait her and, thanks to high defense and merges, it's been working out. But still, B!Lyn is excellent in both phases.

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Celica Also fits the part (forgot her)

But now I get why B!Lyn can fit the overall part too, only +Spd/LnD Celica and +Atk Delthea can KO her, the only downside is her def

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Given the popularity of blue mages, I'd have to give it to Bike. He's a rare unit that performs well with or without DC due to his weapon & steady breath.

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In my opinion, Amelia is an incredible unit on both player and enemy phase as long as you're willing to cough up a Hector to sacrifice Distant Counter onto her.

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Reinhardt is actually pretty solid, even on ennemy phase, but his low BST doesn't allow him to survive the offensive meta. For the rest, as you stated, Brave Lyn and Bridal Cordelia are just deadly attackers.

Due to their low spd B!Ike and Hector (with 1movement) aren't particularly great on player phase but as you stated, they might be the most solid units in ennemy phase.

Now, an unit that performs very well both in player phase and ennemy phase, you can find :
Ryoma (Ike in a lesser measure)
Tana with Vidofnir (Valter in a lesser measure)
Amelia with Melon Crusher and Armor March and of course the appropriate team (this one is less common, it's more something I thought about)

Those a probably the best bet among what can work no matter what the situation is.

Now, some units that can work decently in both phases without really being "the best" necessarly because they have some big weaknesses :
Xander, Celica, Sophia, Y!Tiki, Camus, Effie, Nowi, Reinhardt, M!Robin, Hector, Fae, B!Ike, Anna, Hawkeye, Julia, F!Robin.

As you may have noticed, in my opinion, a built-in Distant Counter or the opportunity for equiping it effectively is one of the key condition to perform as a unsituationally solid unit.

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This is a fair analysis, I think. B!Ike and Hectic are much worse on player phase given their low speed. And enemy phase Reinhardt is actually hilarious. I have a Raven TA Reinhardt build that's actually pretty reasonable. He functions similarly to a mounted M!Robin with better attack but slightly worse defense.

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Undoubtedly Reinhardt with Fortress Defense 3, so much potential in that set.

But in all honesty, I'm really liking Brave Lucina. She hits hard with 51(?) neutral attack and 39 with +spd. She can also buff teammates up to two spaces away in her base kit which is ridiculous.

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Brave Lucina.
She makes her team mates better. She can heal. She can murder.
No other unit can do all those things as well as her.

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I think she lacks the individual power relative to the other powerhouse units out there, but you're right that she's probably THE most versatile unit out there.

She can run a strong enemy phase set, pure offensive player phase set, mix of both phases as a bruiser, and is the single best support unit out there (save for buffing Blade Tomes).

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Bike is probably best for the current meta of blue mages and OP archers, especially w/ DC, but Hector's always gonna be good for the same role. I find Camus is underrated with his built-in DC and fairly strong base kit, but I wouldn't put him on the same level as the current axemasters.

Personally, though, for who's most annoying to face in Arena for me? Vantage Ryoma. Hate him and everything he stands for (i.e., units Hector can't murder immediately)

Lucina and her dad get a shout-out for being both massively powerful attackers and good healers with Falchion's renewal + a healing support skill.

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by Hillis 1 year 3 months ago

Hint: Hector. Period.
Can attack and defend with a highly sought after A skill in Distant Counter.

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by Drizzy 1 year 3 months ago

I would say it is still Hector and it is not even close. Even against a triangel disadvantage, he can do enough damage. He is both an offensive and defensive threat. Still the most viable unit solo.

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