I lean toward +SPD; whatever damage you’re giving up is balanced by more doubles and not getting doubled in return.
That said, there is such as thing as ‘speed overkill’, which I’ve hit a few times on my Kagero (SPD: 48.) Watching her leave a slow unit with 2 HP is infuriating, as all that extra speed did nothing but a single attack point would have.
My advice: if you can get Kaze to the low/mid-40’s with your build (by skills, buffs, or IVs), you’ll be happy.
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