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Best C-skill for Myrrh
I was wondering what the best C-skill for a +def -attack Myrrh would be (assuming I don't want hone dragons equipped). She will be using fury, and I don't know if I want to give her distant counter. And if I were to give it to her, what should her C-skill be? Any help is appreciated
Thank you
Answers
Funny enough, that Myrrh's IVs was the first one I got as well.
So C-Skill without Distant Counter: assuming you just want her to tackle melee users, a threaten skill will be useful - either Res or Atk - depends on what you want her to do the most, more dmg or tank.
(Assuming you don't want any boosting/teamwork skills)
C-Skill with Distant Counter: I have used the following in my runs in the arena:
Def Ploy - pretty funny using this, since units with high def have low res.
Atk Ploy - didn't like this one since she doesn't get hurt from physical all that much, and magic units have higher res.
Atk Smoke - Currently the one I'll be using for offensive purposes, allows her to weaken the entire magical backline while killing the frontliner.
From all the arena runs I have been doing for testing, I would say Atk Smoke is the winner - just expensive to get.
Threaten would be the budget option that is consistent.
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Myrrh has a lot of solid options for a c skill. Obviously she has two sets of emblem buffs, being both a flier and a dragon. For a mixed infantry and armor team guidance is a fantastic option, but that requires you to fodder a Tana, which is pretty expensive considering it’s a seal as well. Still, that would free up a seal slot for Iotes shield, which is fantastic to have if you put distant counter on her. Threaten defense isn’t such a bad option either. It helps her activate her weapon’s ability against high defense armor units like Amelia, though she will still be attacking into their resistance.
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