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Berserk Armads and Vantage
Berserk Armads's passive combination of Slaying effect and Wrath allows Vantage to make full use of both passives which we have never seen before.
If Vector (V!Hector) equips a two-charge special, the Slaying effect will reduce it to a one-charge special.
Wrath's passive activates when the unit's HP is below 75%, which is exactly the same as Vantage's HP threshold.
This means that if Vector's Vantage is up, the special charge goes down to zero, and the first hit on any combat phase is Vector dropping a Glimmer nuke + 10 damage from Wrath effect: a maximum potential of 88 raw damage on his own (without buffs, with Atk boon and Atk+3 seal).
There are a lot other possible builds which goes around Berserk Armads, but this one is so far the strongest that I've thought of.
Answers
Yes agree. If it should be true that he gain with +atk boon 58 atk most enemy will just die 1 hit with proc with glimmer.
Only bulky red should survive.
Ofc there are some ways like Blyn b slot/ windsweep/ sweepweapons Hardy Bearing seal Staffusers (candleleight) to stop that.
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