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Axe user help

So I had a whole team planned out after asking for help on my Ryoma the other day: Ryoma, Brave Lucina, Brave Lyn, and Summer Tiki. I was gonna give Tiki Hone Speed to help Ryoma compensate for his -spd IV (and it's not like Lyn and Lucina wouldn't also appreciate it). But then I pulled a Brave Ike. A +spd -def Brave Ike. With those IVs, I feel like he really wants to be paired with Brave Lucina so he can pretend he's actually a speedy unit. Do I swap him with Tiki? (If I do, is Hone Speed really the best C skill for him? I feel like at that point he'd rather be on the receiving end, but I don't know who else I'd give it to.) Or do I keep Tiki and use Ike somewhere else? Or are his IVs so bad that I should just give his Steady Breath to Ryoma? (As a f2p player, I don't really anticipate getting a second Brave Ike, but Steady Breath is such a good skill, I don't want to waste it if there's someone who can use it better.)

Asked by SourPeridot1 year 3 months ago
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Answers

Steady Breath is actually sort of bad on most distant counter heroes since it doesn't help their magic tanking at all and the majority of Distant Counter weapon users want it need Fury to finish out their sets properly or gain little from Steady Breath as it only helps defense but they all just have shittu resistance stats mostly.

This Brave Ike is just fine and will avoid being doubled more often which is good for his durability against some axes and also slower reds that only barely doubled him for a kill before.

Brave Ike will be a better tank for your team than Tiki ever will and trying to focus on his speed boon is too much work imo to get much benefit out of it. You can still feed him Hone Speed if you want to help your other units and it will work great with Lucina's spur effects as well for the other two.

My vote is to run Ike as is instead.

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Thanks, Ike it is! Hopefully I'll find another way to use Tiki at some point, because I do like her. But Ike really seems like he's too good a unit to pass up, -def or no.

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