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Award for biggest headass goes to...
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The -4 across the board would stay for the other stats affected, but the highest value (most positive or negative) will stick. So a unit that lives through combat with Sothe attacking would get -7/-4/-4/-4 atk/spd/def/res as it sits. Others around that unit in the affected area would still only have -4 across the board.
So for a unit he attacks, the seal atk 3 B skill provides a small improvement as long as they live. The seal on top of it is just stupid.
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