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Aversa: amazing or meh?
Just kinda need to think how strong or weak her tome is.
She herself is pretty solid. The atk/spd isn't super high, but buffs and hones are very easy for fliers.
So anyone who's got low hp (-3 from Aversa) and is next to an ally will get blasted down in stats.
It has no limit like chills do. But Aversa 'only' has 42 hp. Great for a mage, but it does limit her.
And it doesn't work if the enemy is scattered at the start of the player phase.
So the question is, is the tome good and how does she want to use it?
Personally I think you could start by giving her hp/res 2 as seal to bring her hp to 46. You could add the hp/spd 2 on top of that for a respectable 50 hp. At that point you'll probably be able to proc it on most infantry, cavalier and fliers as long as you're not playing agaist hp boosted AI.
She's also a good pick for summoner support.
As for teammates, I think flier and cavaliers work well. You'll want to be able to rain down the pain before a group of enemies scatter. Get some reposition on your team.
Really wished that the tome had +5 hp instead of +3res though
Answers
Blue flame is not even that problematic imho. If you are building a bonfire tank, then you can reach very similar dmg values as with blue flame, if you are stacking def, which is a logical thing that you would do with your def tank. The same goes for res tanks. The only category where blue flame feels straight-up stronger is when compared to luna and draconic aura, which are specials mostly used on offensive units and for those units, you don't really want to fulfill the "stand next to an ally" requirement, because you want to rush your opponent in player phase.
The only kind of unfair thing about Blue flame is that it's 500SP and that it's only available on Owain at the moment.
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That's Not What I'm Pointing. I'm Saying That It Pisses Me How Someone Can Make Mysstletainn Know To Anyone. Sure, Characters Like Ophelia, Ares, Eldigan And Odin Are Okay.They Know What Is It, And So It's Okay.But A Character Like Reinhardt, Who Don't Even Know What's Mystletainn,And I Know They Come From The Same World, Can't Make Me Say That's Okay.
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The fact that she is f2p flying mage is HUGE advantage she has over seasonal mages (S!Corrin,S!Tana,H!Nowi )and infantry mages (if we're talking about tactic team) due to hone flyers.
As for her tome, I think she might be better in practice than she appears on paper, 42 hp is still decent and will affect many ranged units (especially those who choose hp bane).
Still she might prefer blade tome in the end, so if Aversa 's Night isn't useful I can replace it.
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While I understand why use dual stat hp skills, I wouldn't use those in a slot skill of hers.
Aversa has great stat line so she can use practically anything from pp skills like LnD, SS to DD3 so I doubt it's worth the effort.
Also dual stat skills are fairly expensive for it's effect so I don't like the idea, due to loss of potential power she might have otherwise. But using hp +5 sacred seal is good idea no matter a slot skill choice.
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W: Aversa's Night
A: Reposition
S: Iceberg/x
A: R Duel Flying 3
B: Renewal 3
C: Spd Ploy 3
SS: HP/Res 2
51 HP before a blessing (pairing with Marth/Gunnthra only further increases her Ploying ability with HP and Res) which only improves with every merge we get.
Iceberg would be a good damaging special, but you may want to take another one for scoring. Same with Repo.
Renewal for keeping her HP high to maintain her weapon effect.
Spd Ploy to increase her doubling capability. Could be replaced with Atk/Spd Wave or a Tactic, I suppose, depending on your team comp.
She seems like a fun unit, if nothing else. I always wanted her to be in this game, so I'll probably build her either way.
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