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Armored Units Everywhere

I've gotten very lucky with my armored unit pulls, including 3 hectors (2 have been foddered for DC), both Halloween ranged armors, and a whole host of others. At this point, though, I'm kind of in an armor overload state, where I'm not sure the best way to craft an optimal team.

For Reds I have all 3 of the f2p units at 5 star, but I've been using Zephiel because he has Distant Counter and the guy just brings the pain. I have not leveled BK or Arden. Should I?

Blue I have my pet project Effie. She's merged +2 and is +Spd/-Hp. The other merges were -atk and I have 2 4-stars on the bench, but the best of the lot is a neutral. I've actually been making her work with a heavy blade/escape route/Galeforce build because she manages to get to a pretty impressive speed stat with hone and goad (or when run alongside Brave Lucina). Been toying with the idea of a desperation brash assault setup as well...who knows.

Greens get interesting:
Hector +atk/-def
Sheena +Def/-Spd
Amelia +Res/-Hp
Henry +Hp/-Def

Lots to like there - Amelia and Henry bring armor march, while Hector and Sheena represent two wildly different playstyles.

Colorless
Jakob +spd/-atk (you poor thing)

Effie is cemented in the lineup, but the other 3 units I'm having a tough time coming up with the best setup. Do I go with defensive play, with ward armor stacking? Should I exploit attack and speed like with my Effie/Hector? I'm assuming at least one of the units should be Amelia or Henry for the Armor March buff?

Suggestions would be greatly appreciated! Sorry for the lengthy post.

Asked by Rugmouse1 year 1 month ago
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Answers

There's a couple ways that come to mind:

A. Build the team under a nuker (H! Henry for magic, Arden or BK for physical, wherein Hank will take care of threats from a distance; and this answers your question on what to do with BK/Arden btw) and use the other slots to complement the respective characters' weaknesses.

B. (Disclaimer: I've always had a soft spot for armored units since the game's release, and the addition of units with ranged capability has significantly made the team that much more viable than when the game initially started.) Have a haphazard (almost lol) team build that seeks to complement with the respective C-buffs. Positioning skills will be your best friend here, much more so.

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i have an amelia with the same IVs and distant counter and I'd say shes probably one of, if not the best units in the game. arden is ridiculously powerful in terms of KOing power because of follow up ring and is all but immune to physical attacks as well as having enough health to tank magic attacks. hector is always a good pick just regardless of anything.

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