Each Special has its own pattern, range, and damage multiplier.
For example, the Growing series does less damage (1x multiplier) and covers a wider range, while the Blazing series does more damage (1.5x multiplier), but has less range. The names that follow the Growing / Blazing determines the pattern.
Anyway, they are pretty neat. They can break through stuff like Wary Fighter, which is decently common even with all of the crazy Armor skills. The AOE specials are absolutely amazing in Grand Conquest, along with Savage Blow. I think the problem is that the cooldown count is still a little too high so many people don't bother experimenting with them, making them overlooked.
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