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Am I the only one disappointed with the new event?

It's very lackluster and boring, also the rewards are pretty bad unless you're really into the support dialogues but we already kind of have one from getting units to level 40. I guess it give accessories some meaningful use.

Asked by Senpai5 months 1 week ago
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I'm disappointed with the fact that there's only one orb reward with each unit, even if we do get the one daily orb from the event. Between that and the stamina cost, it's kind of like an inferior TT.

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I’m disappointed too. (But then again, pretty much everything disappoints me)
It’s way too grindy to the point where it’s basically Tempest Trials 2.0. You know; the OLD tempest trials.

At least there’s no ranking to this event

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by Guts 5 months 1 week ago

I'll bring at least some positivity into your grump pit. I like it. The dialogues (as mindless as they sometimes can be) do have a certain charm to them. The rewards are adequate and the amount of grinding won't be that dramatic imho, because it seems that an increasing multiplier will come into action eventually.

It's not really stamina efficient, but it's a nice place to sink stamina into, when you have nowhere else to put it...also, if you don't want to play it, then you won't really miss out on anything.

Overall, I like this addition.

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Agree. When theres no TT, we don't have anything to do with stamina.

You don't need to grind this mode, theres 2 weeks to get all the rewards without use any potion.

The difficulty is low, so you can:
Train units, get ally/summoner support, gain a few SP/HM and you receive rewards and conversations by just playing.

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Exactly. There is a lot of time to get all the stuff, if you care about it.
As someone in the comment below mentioned tho, the stamina cost is probably a bit too high, but I predict, that they might lower it in the next itteration of this event (pretty much how they lowered the cost of story maps and even TT, which used to be more stamina expensive back in the day).

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The big issue I have with this new event is the cost of stamina waaaaay to expensive plus the fact that you can't choose the one with you want to bond so it forces you to use even more stamina if you're unlucky

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The cost of stamina is not a problem if you don't have any other place to use stamina, after the TT end, I'll use all my free stamina in this mode, there's no reason to rush and get everything.

The randomness is to make the event interesting for more time, if you complete in 1 or 2 days or if you get support to the unit that you want the event will be boring for the rest of the duration.

Btw, if you reach the maximum points with 1 hero, he will not get more points, so you will not waste stamina.

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by Cav829 5 months 1 week ago

Conceptually I like what they're going for with a mode that is a little more of a casual filler between grind-heavy events like TT. Even though there is grind, it's definitely less blow 50 stam pots minimum if you want to compete and more just play a map or two every few hours. The mode needs two things though;

1) Infernal difficulty. Advanced is still too easy for something you need to play this much.
2) More variety in rewards. I mean I need every feather I can get personally, but those 4 orbs at the end for playing the mode so much are kind of a joke when it's not even enough for a YOLO summon.

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