Typically, if a unit is used competitively, Aether is used for the scoring weight it adds, not necessarily because it’s better. A perfect example: Ignis is better on Michalis because with QR and a cooldown effect, he can fire off ignis every enemy phase when he has QR active, winning 99% of fights. But Aether scores so much better, so it usually is what ends up being used. Same can be applied to Tiki.
So the real question becomes whether or not you want to use her competitively or for fun. Because if it’s the former, slap Aether on her. If it’s more the latter, pick what you like best.
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